Questions tagged [framebuffer]

related to Linux fbdev abstraction (a.k.a. Linux framebuffer), as well as to accessing the framebuffer (a part of video memory) in general

Framebuffer is a part of video memory where (current) video frame is stored, pixel by pixel.

In Linux kernel, fbdev is a graphic abstraction layer for accessing that memory. Different video hardware needs different drivers, that may be loaded as kernel modules, but user-space software uses unified API writing to it. See http://tldp.org/HOWTO/Framebuffer-HOWTO/ for details.

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How can I run (start) a framebuffer application via SSH?

I am currently fiddling around with a RaspberryPi and a TFT hat. It is connected to the RPi GPIO pins. The TFT screen itself is working and I see the normal Linux console on it. I fetched a quick pygame example and ran it successfully…
exhuma
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Best practice for hiding virtual console while rendering video to framebuffer

I'm currently rendering video in Linux directly to the framebuffer using GStreamer. I was wondering how I would go about hiding the virtual console while rendering. I can stop the cursor from blinking, but that only works when no text changes on the…
David Lawson
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Why does fbset -i report a different resolution?

I'm exploring the linux frame buffer, /dev/fb0, and when I run sudo fbset -i from a virtual console in Gnome 3 (using Terminator) on Fedora 23, it reports the dimensions of the frame buffer as 1280x768, but my Gnome desktop resolution is 1680x1050.…
ybakos
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